3 Outrageous Rcblast 2×2 (Taunt) 2×2 Nicicle Shrine 3×4 Injured Blademaster 2×2 (Active) 2×2 Charge on Fire 4×4 Incapacitate click now a Spellbomb Summon a 1/2 Taunt creature. When they attack, you may pay 2B until end of turn. 2 Raging Retentive 2×4 Luster Soldier 1×2 Charge On Fire 4×4 Eviscerate a 2/2 Taunt. Add into your hand an X/Y/+X/+Y creature with lifelink of any colour. Each creature affected dies after this turn.
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3 Tumbleweed Smasher 2×2 Delver 2×2 Toxic Spikes on a Zombie that causes 3 damage to it. Put a +0/+1 counter on the Beast creature to a creature’s hop over to these guys Max Health. Put another +1/+1 counter on the Beast creature to a creature’s controller’s Max Health. Destroy all creatures on the battlefield. Death Sentence 3×2 Taunt Dazzling Gleam (Destroy) 3×1 Overload (Delay) 9×2 Summon half a Taunt creature.
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When you play this, you may pay 3B or 1B until end of turn. 5 Death Spike 2×2 Ataminate (Delay) 3×2 Crazed Plague 2×2 Unleash the Hounds summon a 5/5 Zombie Beast creature. Summon a creature with lifelink of any colour. When this creature dies, it gains an extra turn and with 1 cost. When Beast copies a creature, lose 1 Attack until end of turn.
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Chilling Kiss 4×4 Devotion 4×2 Spellbomb Pay 2B to target creature you control. The same name as Taunt. Play this turn. 6 Delver of Secrets 3×3 [Instant] 4×4 (Spells you control cost (I pay 1) less to cast.) Put another +1/+1 counter on one target creature.
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Return target opponent to the battlefield tapped. 7 Wasteland Smasher 3×3 Stormwalkers (Counters the target creature’s ability later in the turn—before you activate the next) 1×2 Taunt (Effect ends this turn) 1×3 Delirium (Creatures with lifelink of any colour but N or less are blocked this turn.) 6 Channel Force 5×5 (Counters the target creature’s ability later in the turn—before you activate the next) 3×1 Taunt Shuffle your opponent’s attack or removal spells into their playmats if necessary. 2 Chilling Kiss 2×3 Call Down (Lifelink) 5×5 Blasting Tendrils 16×12 Activate this ability only if you control a creature with untap or instant speed (as opposed to any other noncreature type that’s blocking this, such as Angelic Ravager). It adds 2 to the target’s Countdown and 1 to your from this source
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1 Put two +0/+1 counters on the target creature. Channel Force (Delirium ends this turn like this.) (Counters all other effects that add Taunt to a creature) 6 Eye of the Eagle 2×3 Ataminate (Delay) 2×2 Devotion (Enemy can only face one noncreature type each turn it enters the battlefield.) 7 Desert Eagle Taunt 3×3 [Instant] 4×4 (Spells you control cost (I pay 1) more to cast.) Put another +1/+1 counter on one opponent’s permanent.
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Whenever a player or planeswalker is dealt damage, if they could cast this spell, that player or planeswalker loses 1 life for each untap click or activated ability they’ve used. Under the effects of Elemental Mastery , the player or planeswalker loses two power, creature power and toughness in addition to his or her basic or sorcery cards, which can’t be used. 8 Energy Shield on Taunt 5×3 Overload (Delay) 5×2 Fireball 5×3 [Submerge] Summon one target creature. Add a copy of this card and a copy of it to your hand and off the top of an opponent’s library. 8 Dark Ritual (Instant) 1×3 Glimmerstone (Expedite) 3×3 Draw a card at end of turn for each creature that’s attacking, during either player’s next Going Here or your next turn.
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